When modelling the eye I wanted to add a level of realism to it. I know the human eye itself has a lot of layers to it- for the function of sight and stability. Although we are not marked on the modelling of the eye itself, I want to go back and make it more realistic, like that in the one Conánn modelled.
The eye diagram. (S-media-cache-ak0.pinimg.com, 2016).
In my own model, I didn’t include the extrusion of the cornea, maybe this is something I could do over the summer.
Below is the video I used to complete the eye model.
The eye tutorial. (YouTube, 2016).
The wire un-smoothed eye.
The eye model.
The eyes placed into the model itself.
S-media-cache-ak0.pinimg.com. (2016). [online] Available at: https://s-media-cache-ak0.pinimg.com/736x/a2/eb/42/a2eb42182e448038473975202c74de07.jpg [Accessed 28 Apr. 2016].
YouTube. (2016). Eye modeling Texture Like Pixar And Dreamwork Autodesk Maya. [online] Available at: https://www.youtube.com/watch?v=pY0yyGsGmzY [Accessed 28 Apr. 2016].